Warrior skill · aims at himself · evolves into Wildfire Trail

Cinder Wake

Your footsteps catch fire: foes that follow your path burn. It works around the Warrior himself, so it needs no target.

Play

A level-up offers it as one of three cards.

Rank by rank

A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:

Cinder Wake’s numbers at each rank
RankCooldown (s)DamageRadius (tiles)Lasts (s)Ember burns (s)
11150.741.5
210.560.754.51.6
31070.851.8
49.590.855.52
59110.962.2

At every rank: Fires when a foe is within 2.5 tiles.

Evolution: Wildfire Trail

Rank 5 + Light Step → Wildfire Trail. Hold Cinder Wake at rank 5 and any rank of Light Step, and the next level-up’s first card is the evolution, drawn in gold. Your trail of fire runs longer, burns wider and lingers on the stones.

Change from rank 5
+50% damage, +30% area, +30% duration, -10% cooldown
Damage
11 → 16.5
Cooldown
9 s → 8.1 s
With Quick Hands 5
4.87 s

Light Step is also the key to Ramming Dash and Crowfoot Scatter, so one passive can open two evolutions.

Other skills