Warrior skill · aims at one target · evolves into Gallows Chain
Rattlechain
Lashes a chain at the nearest elite or foe; it leaps on to the foes beside it. It aims itself at the nearest elite in range, or the nearest monster when there is no elite.
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 18 damage to up to 3 foes, 2.5 tiles apart · 4.5 s cooldown (2.7 s with Quick Hands at rank 5)
- Rank 2: 22 damage to up to 4 foes, 2.6 tiles apart · 4.2 s cooldown (2.52 s with Quick Hands at rank 5)
- Rank 3: 27 damage to up to 4 foes, 2.8 tiles apart · 3.9 s cooldown (2.33 s with Quick Hands at rank 5)
- Rank 4: 33 damage to up to 5 foes, 3 tiles apart · 3.6 s cooldown (2.17 s with Quick Hands at rank 5)
- Rank 5: 40 damage to up to 6 foes, 3.2 tiles apart · 3.2 s cooldown (1.92 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Extra leaps | Leap reach (tiles) |
|---|---|---|---|---|
| 1 | 4.5 | 18 | 2 | 2.5 |
| 2 | 4.2 | 22 | 3 | 2.6 |
| 3 | 3.9 | 27 | 3 | 2.8 |
| 4 | 3.6 | 33 | 4 | 3 |
| 5 | 3.2 | 40 | 5 | 3.2 |
At every rank: Range 6.5 tiles.
Evolution: Gallows Chain
Rank 5 + Quick Hands → Gallows Chain. Hold Rattlechain at rank 5 and any rank of Quick Hands, and the next level-up’s first card is the evolution, drawn in gold. The chain will not stop: it leaps on to three more foes.
- Change from rank 5
- +25% damage, +15% area, -10% cooldown
- Damage
- 40 → 50
- Cooldown
- 3.2 s → 2.88 s
- With Quick Hands 5
- 1.73 s
Quick Hands is also the key to Hatchet Toss, so one passive can open two evolutions.
Gear that changes it
- The Tinker's Long Road, all 3 pieces (set): Rattlechain lashes out twice: a second chain finds a foe the first missed.