Warrior skill · aims at the thickest pack · evolves into Undertow Hook
Hauling Hook
Hurls a hook into the thickest pack and drags it to your feet. It aims itself at the densest pack of monsters in range (no aiming by hand).
Play
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 20 damage in 1.5 tiles, dragged up to 2 tiles in · 8.0 s cooldown (4.8 s with Quick Hands at rank 5)
- Rank 2: 25 damage in 1.6 tiles, dragged up to 2.25 tiles in · 7.5 s cooldown (4.5 s with Quick Hands at rank 5)
- Rank 3: 31 damage in 1.7 tiles, dragged up to 2.5 tiles in · 7.0 s cooldown (4.2 s with Quick Hands at rank 5)
- Rank 4: 38 damage in 1.85 tiles, dragged up to 2.75 tiles in · 6.5 s cooldown (3.9 s with Quick Hands at rank 5)
- Rank 5: 46 damage in 2 tiles, dragged up to 3 tiles in · 6.0 s cooldown (3.6 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Radius (tiles) | Drag (tiles) |
|---|---|---|---|---|
| 1 | 8 | 20 | 1.5 | 2 |
| 2 | 7.5 | 25 | 1.6 | 2.25 |
| 3 | 7 | 31 | 1.7 | 2.5 |
| 4 | 6.5 | 38 | 1.85 | 2.75 |
| 5 | 6 | 46 | 2 | 3 |
At every rank: Range 6.5 tiles.
Evolution: Undertow Hook
Rank 5 + Heavy Hand → Undertow Hook. Hold Hauling Hook at rank 5 and any rank of Heavy Hand, and the next level-up’s first card is the evolution, drawn in gold. The hook bites a wider pack and drags it farther in.
- Change from rank 5
- +35% damage, +35% area, -10% cooldown
- Damage
- 46 → 62.1
- Cooldown
- 6 s → 5.4 s
- With Quick Hands 5
- 3.23 s
Heavy Hand is also the key to Anvil Drop, so one passive can open two evolutions.