Warrior skill · aims at the thickest pack · evolves into Dragnet
Snaring Net
Throws a weighted net over the thickest pack and pins it in place. It aims itself at the densest pack of monsters in range (no aiming by hand).
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 10 damage in 1.4 tiles, held fast 1.5 s · 9.0 s cooldown (5.4 s with Quick Hands at rank 5)
- Rank 2: 13 damage in 1.5 tiles, held fast 1.8 s · 8.5 s cooldown (5.1 s with Quick Hands at rank 5)
- Rank 3: 16 damage in 1.6 tiles, held fast 2.0 s · 8.0 s cooldown (4.8 s with Quick Hands at rank 5)
- Rank 4: 20 damage in 1.75 tiles, held fast 2.3 s · 7.5 s cooldown (4.5 s with Quick Hands at rank 5)
- Rank 5: 24 damage in 1.9 tiles, held fast 2.5 s · 7.0 s cooldown (4.2 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Radius (tiles) | Held (s) |
|---|---|---|---|---|
| 1 | 9 | 10 | 1.4 | 1.5 |
| 2 | 8.5 | 13 | 1.5 | 1.75 |
| 3 | 8 | 16 | 1.6 | 2 |
| 4 | 7.5 | 20 | 1.75 | 2.25 |
| 5 | 7 | 24 | 1.9 | 2.5 |
At every rank: Range 6 tiles.
Evolution: Dragnet
Rank 5 + Broad Shoulders → Dragnet. Hold Snaring Net at rank 5 and any rank of Broad Shoulders, and the next level-up’s first card is the evolution, drawn in gold. A wider, heavier net that holds the pack far longer.
- Change from rank 5
- +40% damage, +30% area, +40% duration, -10% cooldown
- Damage
- 24 → 33.6
- Cooldown
- 7 s → 6.3 s
- With Quick Hands 5
- 3.78 s
Broad Shoulders is also the key to Faultline and Iron Gyre, so one passive can open two evolutions.