
Unique · weapon · Bone Maul · the Mage’s own
Elbow Room
Grants Rousing Howl at rank 3: it shoves the crowd off you on its own cooldown.
Drops from floor 6 down.
The power
Grants Rousing Howl at rank 3: it shoves the crowd off you on its own cooldown. It gives the Mage Rousing Howl at rank 3, a Warrior skill no level-up ever offers him; it casts by itself on its own cooldown, in a slot of its own beside his six, for as long as he wears it. Only the Mage finds it (it never drops while another hero dives), and only he gets its power: the gear is shared, so another hero can wear it, but he keeps just its stats.
Stats
A unique always has its own lines, each rolled in a narrow range, on top of its base’s implicit. The implicit grows with the floor it dropped on (15–25 plus 4 per floor below the first, rounded down).
- Slot
- weapon
- Base
- Bone Maul
- Line 1
- -2% cooldowns to -4% cooldowns
| Dropped on floor | Implicit roll |
|---|---|
| 6 | 35–45 |
| 10 | 51–61 |
| 30 | 131–141 |
How it drops
From floor 6 down, a boss kill drops a unique 50% of the time, an elite 7% and any other kill 0.06%. The game never drops a unique you already own or wear, nor the same one twice in a dive, and picks evenly among the rest: with none yet, a boss kill has a 2.6% chance of being this one for the Mage (one of 19). It is one of the 20 deeper uniques, found from floor 6 down, after the first boss: no kill above floor 6 can drop it. Uniques and set pieces are finished work: the smith will not touch them and the altar will not take them.
Other uniques
- The Threefold Rift (weapon)
- Homecoming (weapon)
- Bellmouth Helm (helm)
- Wheelwright's Visor (helm)
- Millrace Hauberk (chest)
- Coat of the Second Breath (chest)
- Threshold Wraps (boots)
- Quakestep Sabatons (boots)
- The Farrier's Mercy (ring)
- Lodestone Ring (ring)
- Gaffhand Grips (gloves)
- Emberward Greaves (boots)
- Answering Targe (off-hand)
- Netmaker's Cord (belt)
- Crowfoot Torc (amulet)
- Kindlewick Pendant (amulet)
- Frostbitten Mitts (gloves)
- Crackling Coif (helm)
- Cinderglass Coat (chest)
- Hedge-Scholar's Buckler (off-hand)
- Marrowgrip Gloves (gloves)
- Cairnstone Ring (ring)
- Ribwork Vest (chest)
- Bonecutter's Hatchet (weapon)
- Shroudweaver's Sash (belt)
- Houndcaller Charm (amulet)
- Pilgrim's Hobnails (boots)
- Tollkeeper's Purse (belt)
- Last Lantern (amulet)