Mage skill · fire · aims at one target · evolves into Kiln Dart
Ember Dart
A fire dart bursts on the nearest foe and sets it burning. It aims itself at the nearest elite in range, or the nearest monster when there is no elite. Every foe it hits takes 1 burn stack: a burning foe takes the stacks times the burn’s damage a tick every 0.5 s, credited to you. Stacks last 3 s from the latest hit, 3 at most.
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 16 damage in 0.8 tiles of the nearest foe, 1 burn stack (2 a tick) · 1.6 s cooldown (0.97 s with Quick Hands at rank 5)
- Rank 2: 20 damage in 0.85 tiles of the nearest foe, 1 burn stack (2 a tick) · 1.5 s cooldown (0.9 s with Quick Hands at rank 5)
- Rank 3: 25 damage in 0.9 tiles of the nearest foe, 1 burn stack (3 a tick) · 1.4 s cooldown (0.83 s with Quick Hands at rank 5)
- Rank 4: 30 damage in 1 tiles of the nearest foe, 1 burn stack (3 a tick) · 1.3 s cooldown (0.78 s with Quick Hands at rank 5)
- Rank 5: 36 damage in 1.1 tiles of the nearest foe, 1 burn stack (4 a tick) · 1.2 s cooldown (0.72 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Splash (tiles) | Burn a tick |
|---|---|---|---|---|
| 1 | 1.6 | 16 | 0.8 | 2 |
| 2 | 1.5 | 20 | 0.85 | 2 |
| 3 | 1.4 | 25 | 0.9 | 3 |
| 4 | 1.3 | 30 | 1 | 3 |
| 5 | 1.2 | 36 | 1.1 | 4 |
At every rank: Range 8 tiles.
Evolution: Kiln Dart
Rank 5 + Quick Hands → Kiln Dart. Hold Ember Dart at rank 5 and any rank of Quick Hands, and the next level-up’s first card is the evolution, drawn in gold. A white-hot dart: a wider burst, and every foe in it burns twice over.
- Change from rank 5
- +30% damage, +30% area, -15% cooldown
- Damage
- 36 → 46.8
- Cooldown
- 1.2 s → 1.02 s
- With Quick Hands 5
- 0.62 s
Quick Hands is also the key to Rumbling Sky and Static Brand, so one passive can open three evolutions.