Mage skill · frost · aims at himself · evolves into Glacier Crown

Glacier Motes

Three ice motes circle you, chilling every foe they touch. It works around the Mage himself, so it needs no target. Every foe it hits takes 1 chill stack: each stack slows it by 15% (a boss is never slowed), and at 4 stacks the chill becomes a freeze that holds it still and stops its bite for 2 s. A heavy hit (a leap or charge landing, or one dealing 8% of its life) shatters the ice for 100% more damage. Stacks last 3 s from the latest hit, 4 at most.

Play

A level-up offers it as one of three cards.

Rank by rank

A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:

Glacier Motes’s numbers at each rank
RankCooldown (s)DamageOrbit (tiles)Lasts (s)
11161.74
210.581.84.5
310101.95
49.51225.5
59152.16

Evolution: Glacier Crown

Rank 5 + Light Step → Glacier Crown. Hold Glacier Motes at rank 5 and any rank of Light Step, and the next level-up’s first card is the evolution, drawn in gold. Five motes ring you, wider and for longer: nothing walks in unchilled.

Change from rank 5
+30% damage, +10% area, +30% duration, -5% cooldown
Damage
15 → 19.5
Cooldown
9 s → 8.55 s
With Quick Hands 5
5.13 s

Light Step is also the key to Hailstone Lance, so one passive can open two evolutions.

Other Mage skills