Mage skill · frost · aims at one target · evolves into Glacial Tomb
Winter Seal
Seals the nearest foe in ice; the next heavy blow shatters it. It aims itself at the nearest elite in range, or the nearest monster when there is no elite. The foe it strikes takes 4 chill stacks (the foes around it 1 chill stack): each stack slows it by 15% (a boss is never slowed), and at 4 stacks the chill becomes a freeze that holds it still and stops its bite for 2 s. A heavy hit (a leap or charge landing, or one dealing 8% of its life) shatters the ice for 100% more damage. Stacks last 3 s from the latest hit, 4 at most.
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 12 damage and a freeze on the nearest foe, 1 chill stack within 0.6 tiles · 7.0 s cooldown (4.2 s with Quick Hands at rank 5)
- Rank 2: 15 damage and a freeze on the nearest foe, 1 chill stack within 0.7 tiles · 6.5 s cooldown (3.9 s with Quick Hands at rank 5)
- Rank 3: 19 damage and a freeze on the nearest foe, 1 chill stack within 0.8 tiles · 6.0 s cooldown (3.6 s with Quick Hands at rank 5)
- Rank 4: 24 damage and a freeze on the nearest foe, 1 chill stack within 0.9 tiles · 5.5 s cooldown (3.3 s with Quick Hands at rank 5)
- Rank 5: 30 damage and a freeze on the nearest foe, 1 chill stack within 1 tiles · 5.0 s cooldown (3 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Splash (tiles) |
|---|---|---|---|
| 1 | 7 | 12 | 0.6 |
| 2 | 6.5 | 15 | 0.7 |
| 3 | 6 | 19 | 0.8 |
| 4 | 5.5 | 24 | 0.9 |
| 5 | 5 | 30 | 1 |
At every rank: Range 7 tiles.
Evolution: Glacial Tomb
Rank 5 + Blood Tithe → Glacial Tomb. Hold Winter Seal at rank 5 and any rank of Blood Tithe, and the next level-up’s first card is the evolution, drawn in gold. The ice spreads from the sealed foe and grips the ones beside it hard.
- Change from rank 5
- +50% damage, +50% area, -15% cooldown
- Damage
- 30 → 45
- Cooldown
- 5 s → 4.25 s
- With Quick Hands 5
- 2.55 s
Blood Tithe is also the key to Storm Mantle, so one passive can open two evolutions.