Mage skill · lightning · aims at one target · evolves into Thunder Brand
Static Brand
Brands the nearest foe with lightning: it takes more damage from every hero. It aims itself at the nearest elite in range, or the nearest monster when there is no elite. The foe it strikes takes 3 shock stacks (the foes around it 1 shock stack): each stack makes it take 10% more damage from every source. Stacks last 4 s from the latest hit, 3 at most.
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 14 damage and 3 shock stacks on the nearest foe, 1 within 1 tiles · 6.0 s cooldown (3.6 s with Quick Hands at rank 5)
- Rank 2: 17 damage and 3 shock stacks on the nearest foe, 1 within 1.1 tiles · 5.6 s cooldown (3.37 s with Quick Hands at rank 5)
- Rank 3: 21 damage and 3 shock stacks on the nearest foe, 1 within 1.2 tiles · 5.2 s cooldown (3.12 s with Quick Hands at rank 5)
- Rank 4: 26 damage and 3 shock stacks on the nearest foe, 1 within 1.35 tiles · 4.8 s cooldown (2.88 s with Quick Hands at rank 5)
- Rank 5: 32 damage and 3 shock stacks on the nearest foe, 1 within 1.5 tiles · 4.4 s cooldown (2.63 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Splash (tiles) |
|---|---|---|---|
| 1 | 6 | 14 | 1 |
| 2 | 5.6 | 17 | 1.1 |
| 3 | 5.2 | 21 | 1.2 |
| 4 | 4.8 | 26 | 1.35 |
| 5 | 4.4 | 32 | 1.5 |
At every rank: Range 7 tiles.
Evolution: Thunder Brand
Rank 5 + Quick Hands → Thunder Brand. Hold Static Brand at rank 5 and any rank of Quick Hands, and the next level-up’s first card is the evolution, drawn in gold. The brand arcs to the foes around its mark and brands them nearly as deep.
- Change from rank 5
- +30% damage, +40% area, -10% cooldown
- Damage
- 32 → 41.6
- Cooldown
- 4.4 s → 3.97 s
- With Quick Hands 5
- 2.38 s
Quick Hands is also the key to Ember Dart and Rumbling Sky, so one passive can open three evolutions.