Mage skill · lightning · aims at himself · evolves into Tempest Sky

Rumbling Sky

For a while, lightning strikes foes near you at random. It works around the Mage himself, so it needs no target. Every foe it hits takes 1 shock stack: each stack makes it take 10% more damage from every source. Stacks last 4 s from the latest hit, 3 at most.

Play

A level-up offers it as one of three cards.

Rank by rank

A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:

Rumbling Sky’s numbers at each rank
RankCooldown (s)DamageReach (tiles)Lasts (s)
112144.53
211.5174.753.5
3112154
410.5265.254.5
510325.55

Evolution: Tempest Sky

Rank 5 + Quick Hands → Tempest Sky. Hold Rumbling Sky at rank 5 and any rank of Quick Hands, and the next level-up’s first card is the evolution, drawn in gold. The storm lasts longer, reaches farther, and each bolt shocks twice as deep.

Change from rank 5
+25% damage, +20% area, +30% duration, -10% cooldown
Damage
32 → 40
Cooldown
10 s → 9 s
With Quick Hands 5
5.4 s

Quick Hands is also the key to Ember Dart and Static Brand, so one passive can open three evolutions.

Other Mage skills