Mender skill · aims at himself · evolves into Boiling Geyser

Scalding Spring

Boiling water bursts up round you, scalding and shoving back the foes close by. It works around the Mender himself, so it needs no target.

Play

It is on the hero’s skill tree from the start: one level-up point learns it.

Rank by rank

Each level up to 30 brings one point for the skill tree, then every second level does: a point learns a skill you do not have while one of your 6 slots is free, or adds the next rank of one you have, up to rank 5. These are the lines the tree shows for each rank:

Scalding Spring’s numbers at each rank
RankCooldown (s)DamageRadius (tiles)Burn a tick
18161.81
27.6201.91
37.22522
46.8312.152
56.4382.33

Evolution: Boiling Geyser

Rank 5 + Heavy Hand → Boiling Geyser. Hold Scalding Spring at rank 5 and any rank of Heavy Hand, and its gold evolution node on the skill tree can take your next point. The spring erupts: it scalds harder and hurls the foes round you far back.

Change from rank 5
+35% damage, +20% area, -10% cooldown
Damage
38 → 51.3
Cooldown
6.4 s → 5.77 s
With Quick Hands 5
3.45 s

Heavy Hand is also the key to Reckoning Lancet, so one passive can open two evolutions.

Other Mender skills