Mender skill · aims at himself · evolves into Overflowing Cup
Brimming Cup
Pours a full cup over the most hurt hero near you, yourself included. It works around the Mender himself, so it needs no target.
It is on the hero’s skill tree from the start: one level-up point learns it.
Rank by rank
Each level up to 30 brings one point for the skill tree, then every second level does: a point learns a skill you do not have while one of your 6 slots is free, or adds the next rank of one you have, up to rank 5. These are the lines the tree shows for each rank:
- Rank 1: Heals the most hurt hero within 6 tiles (you included) for 30 at once · 15.0 s cooldown (9 s with Quick Hands at rank 5)
- Rank 2: Heals the most hurt hero within 6 tiles (you included) for 36 at once · 14.0 s cooldown (8.4 s with Quick Hands at rank 5)
- Rank 3: Heals the most hurt hero within 6 tiles (you included) for 43 at once · 13.0 s cooldown (7.8 s with Quick Hands at rank 5)
- Rank 4: Heals the most hurt hero within 6 tiles (you included) for 51 at once · 12.0 s cooldown (7.2 s with Quick Hands at rank 5)
- Rank 5: Heals the most hurt hero within 6 tiles (you included) for 60 at once · 11.0 s cooldown (6.6 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Heals (life) |
|---|---|---|---|
| 1 | 15 | 0 | 30 |
| 2 | 14 | 0 | 36 |
| 3 | 13 | 0 | 43 |
| 4 | 12 | 0 | 51 |
| 5 | 11 | 0 | 60 |
Evolution: Overflowing Cup
Rank 5 + Quick Hands → Overflowing Cup. Hold Brimming Cup at rank 5 and any rank of Quick Hands, and its gold evolution node on the skill tree can take your next point. The cup spills over: every hero near you is mended by half as much as well.
- Change from rank 5
- +0% damage, -15% cooldown
- Damage
- 0 → 0
- Cooldown
- 11 s → 9.35 s
- With Quick Hands 5
- 5.62 s
Quick Hands is also the key to Wellspring Hymn, so one passive can open two evolutions.