
The Black Glass · monster · floor 26 down
Dregmaw
362 HP and a bite of 20 on floor 26; 440 HP and 23 bite on floor 30. 21–31 basic swings fell one on floor 26 before gear.
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How it fights
The dregmaw feeds on the fallen. When any other monster (not a boss) dies within 3 tiles of it, it stops and drags the body into its maw: an ash-grey line is drawn from where the body fell to its mouth and the body slides along it for 0.67 s. When the body is in, the dregmaw heals 25% of its life and grows 10% bigger, and its bite grows with it. It can feed 3 times, so a full-grown one is 1.33× its size and bite (27 on floor 26 instead of 20). Killing it during the drag stops the meal. The answer is to kill it before the pack around it, or to pull the fight more than 3 tiles away from it: a Warrior who mows down twenty husks next to one is feeding it. It is the fastest of its band (1.3 tiles a second base) and low to the ground. At most 4 are alive at once.
- Base HP
- 60
- Base bite
- 6
- Bites at most every
- 1 s
- Base speed
- 1.3 tiles/s
- Body radius
- 0.3 tiles
- XP
- 8 (elite 40)
- Coin chance
- 55%
- Item drop chance
- 12% × the floor’s loot
Floor by floor
The same dregmaw gets tougher each floor: the floor multiplies its HP, bite and speed. An elite dregmaw has 3× the HP, gives 5× the XP and always drops at least a magic item plus 5 coins. “Share of waves” is the part of the floor’s wave monsters that roll as a dregmaw.
| Floor | HP | Elite HP | Bite | Speed | Share of waves | Item drop |
|---|---|---|---|---|---|---|
| 26 | 362 | 1086 | 20 | 1.81 | 8.0% | 46.8% |
| 27 | 380 | 1140 | 21 | 1.82 | 10.8% | 48.0% |
| 28 waypoint | 400 | 1200 | 21 | 1.83 | 13.6% | 49.2% |
| 29 | 419 | 1257 | 22 | 1.85 | 16.4% | 50.4% |
| 30 boss | 440 | 1320 | 23 | 1.86 | 18.4% | 51.6% |
| 35 boss* | 1007 | 3021 | 37 | 1.82 | 18.4% | 65.9% |
| 40 boss* | 2305 | 6915 | 59 | 1.82 | 18.4% | 84.0% |
* Floors past 30 are not written out in the game’s tables: their numbers are the engine’s own extrapolation from floor 30 (HP and bite keep growing every floor).
In the same band
- Ashmantle — 338 HP on floor 26
- Hushglass — 314 HP on floor 26
- The Vitrarch, the band’s boss on floor 30 and every fifth floor after it — how to beat him
- Every monster