Bonecaller skill · aims at himself · evolves into Drum of Bones

Marrow Drum

Servants near you jolt, strike, and fight faster. It works around the Bonecaller himself, so it needs no target.

Play

A level-up offers it as one of three cards.

Rank by rank

A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:

Marrow Drum’s numbers at each rank
RankCooldown (s)DamageRadius (tiles)Lasts (s)Servant damage ×Servant attack time ×
1116441.250.8
210.584.254.51.30.75
310104.551.350.7
49.5124.755.51.450.65
5915561.60.6

Evolution: Drum of Bones

Rank 5 + Quick Hands → Drum of Bones. Hold Marrow Drum at rank 5 and any rank of Quick Hands, and the next level-up’s first card is the evolution, drawn in gold. A louder beat reaches farther and drives your servants harder for longer.

Change from rank 5
+30% damage, +20% area, +25% duration, -10% cooldown
Damage
15 → 19.5
Cooldown
9 s → 8.1 s
With Quick Hands 5
4.87 s

Quick Hands is also the key to Shroud Stitch, so one passive can open two evolutions.

Other Bonecaller skills