Bonecaller skill · aims at the thickest pack · evolves into Bone Phalanx
Bone Muster
Your servants leap onto the thickest pack and hold it. It aims itself at the densest pack of monsters in range (no aiming by hand).
Play
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: Servants leap 6 tiles onto a pack, 10 damage in 1.4 tiles, and hold it 2 s · 10 s cooldown (6 s with Quick Hands at rank 5)
- Rank 2: Servants leap 6 tiles onto a pack, 13 damage in 1.5 tiles, and hold it 2.5 s · 9.5 s cooldown (5.7 s with Quick Hands at rank 5)
- Rank 3: Servants leap 6 tiles onto a pack, 16 damage in 1.6 tiles, and hold it 3 s · 9 s cooldown (5.4 s with Quick Hands at rank 5)
- Rank 4: Servants leap 6 tiles onto a pack, 20 damage in 1.75 tiles, and hold it 3.5 s · 8.5 s cooldown (5.1 s with Quick Hands at rank 5)
- Rank 5: Servants leap 6 tiles onto a pack, 25 damage in 1.9 tiles, and hold it 4 s · 8 s cooldown (4.8 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Radius (tiles) | Draw radius (tiles) | Held (s) |
|---|---|---|---|---|---|
| 1 | 10 | 10 | 1.4 | 2.5 | 2 |
| 2 | 9.5 | 13 | 1.5 | 2.75 | 2.5 |
| 3 | 9 | 16 | 1.6 | 3 | 3 |
| 4 | 8.5 | 20 | 1.75 | 3.25 | 3.5 |
| 5 | 8 | 25 | 1.9 | 3.5 | 4 |
Evolution: Bone Phalanx
Rank 5 + Heavy Hand → Bone Phalanx. Hold Bone Muster at rank 5 and any rank of Heavy Hand, and the next level-up’s first card is the evolution, drawn in gold. Your servants land harder, hold the spot longer and draw from farther off.
- Change from rank 5
- +35% damage, +20% area, +30% duration, -10% cooldown
- Damage
- 25 → 33.75
- Cooldown
- 8 s → 7.2 s
- With Quick Hands 5
- 4.32 s
Heavy Hand is also the key to Dirge Knell and Bone Shrapnel, so one passive can open three evolutions.