Bonecaller skill · aims at himself · evolves into Requiem Knell
Dirge Knell
A funeral toll shoves back and curses every foe around you. It works around the Bonecaller himself, so it needs no target.
Play
A level-up offers it as one of three cards.
Rank by rank
A level-up card offers a skill you do not have while one of your 6 slots is free, or the next rank of one you have, up to rank 5. These are the lines the card shows:
- Rank 1: 8 damage and a shove within 3 tiles, then +12 % damage from everyone for 4 s · 9 s cooldown (5.4 s with Quick Hands at rank 5)
- Rank 2: 10 damage and a shove within 3.25 tiles, then +14 % damage from everyone for 4.5 s · 8.5 s cooldown (5.1 s with Quick Hands at rank 5)
- Rank 3: 13 damage and a shove within 3.5 tiles, then +16 % damage from everyone for 5 s · 8 s cooldown (4.8 s with Quick Hands at rank 5)
- Rank 4: 16 damage and a shove within 3.75 tiles, then +18 % damage from everyone for 5.5 s · 7.5 s cooldown (4.5 s with Quick Hands at rank 5)
- Rank 5: 20 damage and a shove within 4 tiles, then +20 % damage from everyone for 6 s · 7 s cooldown (4.2 s with Quick Hands at rank 5)
| Rank | Cooldown (s) | Damage | Radius (tiles) | Damage taken × | Curse lasts (s) |
|---|---|---|---|---|---|
| 1 | 9 | 8 | 3 | 1.12 | 4 |
| 2 | 8.5 | 10 | 3.25 | 1.14 | 4.5 |
| 3 | 8 | 13 | 3.5 | 1.16 | 5 |
| 4 | 7.5 | 16 | 3.75 | 1.18 | 5.5 |
| 5 | 7 | 20 | 4 | 1.2 | 6 |
Evolution: Requiem Knell
Rank 5 + Heavy Hand → Requiem Knell. Hold Dirge Knell at rank 5 and any rank of Heavy Hand, and the next level-up’s first card is the evolution, drawn in gold. The toll carries farther, shoves harder and curses deeper.
- Change from rank 5
- +30% damage, +20% area, +20% duration, -10% cooldown
- Damage
- 20 → 26
- Cooldown
- 7 s → 6.3 s
- With Quick Hands 5
- 3.78 s
Heavy Hand is also the key to Bone Muster and Bone Shrapnel, so one passive can open three evolutions.