The Sluicewarden, as the game draws him, seen from the front.

The Drowned Ossuary · boss · floor 10

The Sluicewarden

1830 HP on floor 10: 102–153 basic swings before gear and skills. He draws every attack on the ground before it lands, anchor slam (1 s) and chain drag (0.9 s).

Play

Read the guide to The Sluicewarden for how to dodge each attack.

The fight

A boss floor has no clock: the waves keep coming until he falls. He steps out 1.5 s into the floor and draws his first attack 1.67 s later. While he winds up he stands still; between attacks he walks at you at 1.29 tiles a second (the Warrior walks 4.2) and his touch bites for 15. After each attack lands he rests 1.6 s before drawing the next; below half HP only 1 s. Knockback does not move him. No boss attack may land sooner than 0.6 s after it is drawn.

Base HP
640
Base touch
7
Speed
1.05 tiles/s
Body radius
0.9 tiles
XP
90
Attacks
2
The Sluicewarden on floor 10
FloorHPBasic swingsTouchAnchor slamChain dragCoins
101830102–15315471710 × 35

His attacks

The full guide to The Sluicewarden has when he picks each one and how long a dodge takes.

What he drops

Always a rare item and three magic items, each rolled with magic and rare odds ×1.8 so any of them can come out better, and a spill of 10 coins. From floor 3 down a boss kill also has a 50% chance of a unique item (one you do not own yet, picked evenly among the 10) and from floor 4 down a 13% chance of a set piece. Every item lands on a ring around his body.

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