
The Drowned Ossuary · monster · floor 6 down
Sexton
34 HP and a bite of 4 on floor 6; 51 HP and 5 bite on floor 15. 2–3 basic swings fell one on floor 6 before gear.
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How it fights
The sexton never closes in. It backs off when you are nearer than 4 tiles and comes in when you are further than 6, and from up to 8 tiles away it lobs a skull at the spot you stand on: a ground marker of 0.8 tiles radius is drawn at the throw and the skull bursts there 0.9 s later, for 5 base damage (10 on floor 6). It throws every 3.33 s plus up to 0.67 s. Keep moving and the skulls land behind you; with only 34 HP on floor 6 it is the monster to run at. At most 4 are alive at once.
- Base HP
- 14
- Base bite
- 2
- Bites at most every
- 0.83 s
- Base speed
- 1.7 tiles/s
- Body radius
- 0.28 tiles
- XP
- 3 (elite 15)
- Coin chance
- 35%
- Item drop chance
- 4% × the floor’s loot
Floor by floor
The same sexton gets tougher each floor: the floor multiplies its HP, bite and speed. An elite sexton has 3× the HP, gives 5× the XP and always drops at least a magic item plus 5 coins. “Share of waves” is the part of the floor’s wave monsters that roll as a sexton.
| Floor | HP | Elite HP | Bite | Skull | Speed | Share of waves | Item drop |
|---|---|---|---|---|---|---|---|
| 6 | 34 | 102 | 4 | 10 | 2.02 | 5.2% | 7.6% |
| 7 | 35 | 105 | 4 | 10 | 2.04 | 7.0% | 8.0% |
| 8 | 37 | 111 | 4 | 10 | 2.06 | 8.8% | 8.4% |
| 9 | 38 | 114 | 4 | 10 | 2.07 | 10.7% | 8.8% |
| 10 boss | 40 | 120 | 4 | 11 | 2.09 | 12.0% | 9.2% |
| 11 | 42 | 126 | 4 | 11 | 2.11 | 6.2% | 9.6% |
| 12 | 44 | 132 | 5 | 11 | 2.13 | 5.7% | 10.0% |
| 13 | 46 | 138 | 5 | 12 | 2.14 | 5.2% | 10.4% |
| 14 | 49 | 147 | 5 | 12 | 2.16 | 4.6% | 10.8% |
| 15 boss | 51 | 153 | 5 | 13 | 2.18 | 4.2% | 11.2% |
| 20 boss* | 117 | 351 | 8 | 20 | 2.38 | 4.2% | 14.3% |
| 25 boss* | 268 | 804 | 13 | 32 | 2.38 | 4.2% | 18.2% |
| 30 boss* | 613 | 1839 | 21 | 52 | 2.38 | 4.2% | 23.3% |
* Floors past 15 are not written out in the game’s tables: their numbers are the engine’s own extrapolation from floor 15 (HP and bite keep growing every floor).
In the same band
- Knitbone — 53 HP on floor 6
- Lidbearer — 111 HP on floor 6
- The Sluicewarden, the band’s boss on floor 10 — how to beat him
- Every monster