
The Salt Galleries · monster · floor 21 down
Needlecrust
315 HP and a bite of 6 on floor 21; 383 HP and 7 bite on floor 25. 18–27 basic swings fell one on floor 21 before gear.
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How it fights
The needlecrust hurts whoever strikes it up close. Every hit on it from a hero standing within 1.8 tiles of its edge pricks that hero for 25% of the damage the hit dealt (the Warrior’s basic swing reaches 1.3 tiles, so every swing counts, and so does a Mage’s nova cast at its feet). The prick is never more than 9 base damage, scaled by the floor like a bite. A hit from further away is safe: a thrown hatchet, a bolt or any spell cast from range, and a burn ticking on it. The game draws that reach on the ground as a faint ring of pale needles round it. It barely bites (2 base) but it is the toughest body of its band (315 HP on floor 21, 18–27 basic swings), so a Warrior who trades blows with it pays back about a quarter of what he deals: kill it with a skill that reaches, or leave it until its pack is gone. At most 5 are alive at once.
- Base HP
- 66
- Base bite
- 2
- Bites at most every
- 0.92 s
- Base speed
- 1 tiles/s
- Body radius
- 0.36 tiles
- XP
- 6 (elite 30)
- Coin chance
- 50%
- Item drop chance
- 12% × the floor’s loot
Floor by floor
The same needlecrust gets tougher each floor: the floor multiplies its HP, bite and speed. An elite needlecrust has 3× the HP, gives 5× the XP and always drops at least a magic item plus 5 coins. “Share of waves” is the part of the floor’s wave monsters that roll as a needlecrust.
| Floor | HP | Elite HP | Bite | Speed | Share of waves | Item drop |
|---|---|---|---|---|---|---|
| 21 | 315 | 945 | 6 | 1.34 | 8.0% | 40.8% |
| 22 | 331 | 993 | 6 | 1.35 | 10.8% | 42.0% |
| 23 waypoint | 348 | 1044 | 6 | 1.36 | 13.6% | 43.2% |
| 24 | 365 | 1095 | 6 | 1.37 | 16.4% | 44.4% |
| 25 boss | 383 | 1149 | 7 | 1.38 | 18.4% | 45.6% |
| 30 boss* | 877 | 2631 | 11 | 1.4 | 18.4% | 58.2% |
| 35 boss* | 2007 | 6021 | 17 | 1.4 | 18.4% | 74.3% |
* Floors past 25 are not written out in the game’s tables: their numbers are the engine’s own extrapolation from floor 25 (HP and bite keep growing every floor).
In the same band
- Saltcrier — 163 HP on floor 21
- Saltreel — 239 HP on floor 21
- The Brinemother, the band’s boss on floor 25 and every fifth floor after it — how to beat her
- Every monster