The brute, as the game draws it: the bell crypts monster, seen from the front.

The Bell Crypts · monster · floor 3 down

Brute

132 HP and a bite of 13 on floor 3; 293 HP and 23 bite on floor 15. 8–11 basic swings fell one on floor 3 before gear.

Play

Free, in the browser, phone or desktop.

How it fights

The brute is the band’s bruiser: broad (a body radius of 0.4 tiles, the widest in the Bell Crypts), slow at 1.1 tiles a second, with 80 base HP and a 9-point base bite, the heaviest of the Bell Crypts. It joins the waves on floor 3 and is never more than a small share of a wave, but it pays: a kill drops an item 12% of the time before the floor’s loot multiplier, 3× a husk’s rate, with magic and rare odds ×1.5.

Base HP
80
Base bite
9
Bites at most every
1.17 s
Base speed
1.1 tiles/s
Body radius
0.4 tiles
XP
6 (elite 30)
Coin chance
70%
Item drop chance
12% × the floor’s loot

Floor by floor

The same brute gets tougher each floor: the floor multiplies its HP, bite and speed. An elite brute has 3× the HP, gives 5× the XP and always drops at least a magic item plus 5 coins. “Share of waves” is the part of the floor’s wave monsters that roll as a brute.

The brute on each floor it appears on
FloorHPElite HPBiteSpeedShare of wavesItem drop
3 camp132396131.216.0%16.8%
4164492151.2510.0%19.2%
5 boss188564171.38.0%21.6%
6194582171.316.4%22.8%
7202606181.325.8%24.0%
8210630181.335.9%25.2%
9219657191.345.3%26.4%
10 boss229687191.355.4%27.6%
11238714201.365.6%28.8%
12252756201.385.1%30.0%
13266798211.395.1%31.2%
14280840221.44.5%32.4%
15 boss293879231.414.5%33.6%
20 boss*6702010361.548.3%42.8%
25 boss*15334599581.5411.3%54.7%
30 boss*350610518941.5411.3%69.8%

* Floors past 15 are not written out in the game’s tables: their numbers are the engine’s own extrapolation from floor 15 (HP and bite keep growing every floor).

In the same band